Samuel L. Meyers
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Crunch Hexagonal Board Game

Crunch

Crunch

I designed a strategy game on a plate one night with rocks and bottle caps. The idea is to use your player to push rocks. 1 move per turn. Rocks can only move into empty spaces or opponents. The goal is to push a rock into your opponent. Thus; Making them go, CRUNCH. I decided it would be more interesting if the board was more than 5x7 and was hexagonal. This is the result. Enjoy! <3

Game Status

Currently, the core rules and 61-space hexagonal board are implemented.

Live Demo | GitHub Repository