>Samuel L. Meyers

Samuel L. Meyers

Software Engineer // Low-Level Systems, Local AI & High-Throughput Runtimes

Core Execution

Software Engineer (BS in Computer Science, based in Branson MO) focused on low-level systems programming, local inference architecture, and single-binary software distribution. Building autonomous agent supervisors, realtime agent-human communication platforms, and high-performance event pipelines.

Active Projects & Systems

ClickClack (clickclack.chat)

Realtime team chat built for OpenClaw agents & humans. Single Go binary with embedded SQLite, FTS5 search, Svelte SPA, WebSockets event log, and TypeScript SDK.

GoSQLiteSvelteWebSocketsTypeScript

Overkill Agent Supervisor

Autonomous agent framework & process supervisor. State-tracking runtimes, custom Model Context Protocol (MCP) integrations, sandbox isolation, and hot-reloading Go services.

GoPythonMCPSandboxLLM

CryptoScope Data Pipeline

High-throughput market observation and ticker calculations using Protobuf event streaming, time-series SQL storage, and bare-metal performance monitoring.

ProtobufGoSQLgRPC

Retro Audio & Vector Engines

Hardware-inspired simulations including SynthJS (Web Audio API procedural synthesizer) and Hunt the Wumpus (3D vector canvas engine with retro CRT shaders).

Web Audio APICanvas 2DViteJavaScript

Recent Writings

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Architecture Ethos

"Keep the runtime local, cut out the middle-man APIs, and eliminate brittle cloud dependencies. If a system can't run deterministic logic under stress on local hardware, it's useless."

System Telemetry

NODE_ENV:ACTIVE
PRIMARY_SYSTEMS:CLICKCLACK // OVERKILL // CRYPTOSCOPE
LOCATION:Branson, MO
RESEARCH_FOCUS:AGENT_STABILITY_&_SINGLE_BINARY_RUNTIMES